The part options dialog for any part is to be reached from the score dialog after selecting the right part.
the title is used to keep track of voices.
the label to show with the first line in a score (to hide all part-headers set text type
a label to show near all other lines in a score.
an (optional) text to display in single-voice part-extractions when printing a part for transposing instruments.
Top staff height
reserved extra whitespace above the staff.
Bottom staff height
reserved extra whitespace below the staff.
Usually 5 lines. For percussion parts is will be set to 1.
Transposition is the number of semitones a part is played higher than written
The midi-channel a voice is assigned to. Note that percussion and drums need channel 10 to sound right.
MIDI-volume (0-127) a part should start with (will be different when using dynamic markers within the tune.)
Number of bars that will be used for automatic (drum-part) 0 to disable. Note: setting bar-continuation to anything other than 0 will overwrite all bars with a repeated copies of the first # bars (still full of bugs)
Default position for fingering is above the staff
Default position for fingering is below the staff
"Easynote" display; each note is drawn with a letter inside
Let a voice be audible on playback
On playback give important notes extra accentuation (see dynamics)
Hide a voice from a score.
Break bar lines
Stop bar lines from running from top of score to bottom.
Curly-bracing, BreakCurlybracing, Bracing, BreakBracing
Settings to group bar lines with braces and/or curly braces.
Take voice into account for layout without being visible
Use text from voice without showing the voice's notes
Separate notes instead of clusterize (old fashioned typesetting of sung music)
No bar lines
Hide all bar lines in this voice.
No rest staffs
Whenever a voice contains only rests for one staff line, hide the staff within the score.
Typeset entire voice with cue-size notes
If a voice is has less bars than other voices MusiCAD will usually make complaints. In a score these 'missing' bars will be padded using special rests, to allow normal score rendering.